Although a campaign is very possible, we are unable to do it with the provided modding tools. As well as the basic necessities of the Total War overhaul, we also plan to include custom creatures such as trolls, wargs and mûmakil - and all will have custom animations made by us.Ĭurrently, due to the early stage of development, Rise of Mordor focuses on the multiplayer aspects of Total War with a campaign being a long way off, this is understandable. Besides units, which are the hearts and souls of Total War, we are also actively designing custom battlefield and settlement maps (land and siege battles) Gondorian settlement development - using custom Gondorian architecture - has already made an exceptionally promising start, and we continue to produce Gondorian settlement maps to compliment the completed Gondorian faction. While it was more difficult than ever to take up this long quest, we are growing stronger with every release.
Total War: Rise of Mordor is being created by a collective of motivated individuals that are willing to learn, are loyal to the mod's development and share a passion for Tolkien’s inspiring franchise with the final goal of creating a custom 'Lord of the Rings' campaign, set in the immense world of Middle Earth.